The 16-page adventure bears the code "S2" ("S" for "special"). There is but one dungeon level. A party I DM is almost sure to take the hook and enter the White Plume Mountain Dungeon as written in Tales From the Yawning Portal. Three magical weapons have been stolen recently. You gain a +3 bonus to attack and damage rolls made with this magic weapon. It has the following additional properties. White Plume Mountain is an adventure module for the Advanced Dungeons & Dragons fantasy role-playing game, written by Lawrence Schick and published by TSR in 1979. White Plume Mountain is a module written for Advanced Dungeons and Dragons 1st Edition. I'm preparing the next session and reading the section on "Geysers and Chains", it says that to climb the chains is a DC 15 Athletics check.That makes sense for holding onto and climbing the chains (or walls), for moving from chain to chain, or platform … White Plume Mountain is another very short adventure. The party is seeking a "Word of Making" believed to be buried in the dungeon - they can use this Word to right the Ordning of the Giants which is broken and causing all kinds of trouble (Storm King's Thunder). We'll be giving this intense test of skill the DDO treatment later this summer in an adventure pack that will also feature several other stand-alone dungeons themed around wizards and their arcane environments. The "powerful and good" cleric who led the raid would worship either Pelor or Rao. I'm doing a run of White Plume Mountain for six level 6 PCs and this is probably my 4th session as DM ever. White Plume Mountain itself was reprinted in 2005 for the 3.5 Edition rules, making the version in Yawning Portal the third set of rules in which it has appeared. Hidden in the dungeon of White Plume Mountain, Blackrazor shines like a piece of night sky filled with stars. As originally written, White Plume Mountain was intended for four to ten characters between levels 5 and 10. Take the Quiz: White Plume Mountain. The adventure is a dungeon crawl where the players' characters are hired to retrieve three "notorious" magical weapons, each possessing its own intelligence. It will likely consist of two Paladins, a Wizard, a Valor Bard and perhaps another Wizard or a Draconic Sorcerer. I feel everything is finally starting to click. I'm reading the Tales dungeon, White Plume Mountain, which so far has been awesome and my players have literally told me they're loving it. It is sixteen pages long from cover to cover. [6] The details of Keraptis’ fall are outlined on page 15 of White Plume Mountain. [5] These events fit with the first two paragraphs of White Plume Mountain, 15. It was published in 1979. A quiz on the classic Advanced Dungeons and Dragons role playing adventure by Lawrence Schick. White Plume Mountain, which has been reprinted as part of Tales from the Yawning Portal, is one of my all-time favourite Dungeons & Dragons adventures.. 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